Knowing whether or not playit is blocked on your network can be hard. Here are some things to help determine if playit is blocked.
Ping your tunnel (DNS Check)
Doing this will test your network’s ability to resolve playit’s domains into IP addresses. You can do this on any operating system with access to a command line interface. If it looks like this, you’re good.
Windows
C:\Users\playit>ping lemon-airplanes.gl.joinmc.link
Pinging lemon-airplanes.gl.joinmc.link [147.185.221.20] with 32 bytes of data:
Reply from 147.185.221.20: bytes=32 time=30ms TTL=54
Reply from 147.185.221.20: bytes=32 time=30ms TTL=54
Reply from 147.185.221.20: bytes=32 time=30ms TTL=54
Reply from 147.185.221.20: bytes=32 time=30ms TTL=54
Ping statistics for 147.185.221.20:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 30ms, Maximum = 30ms, Average = 30ms
Linux / Mac
playit@playit-gg:~$ ping lemon-airplanes.gl.joinmc.link
PING lemon-airplanes.gl.joinmc.link (147.185.221.20) 56(84) bytes of data.
64 bytes from 147.185.221.20: icmp_seq=1 ttl=54 time=30.1 ms
64 bytes from 147.185.221.20: icmp_seq=2 ttl=54 time=30.4 ms
64 bytes from 147.185.221.20: icmp_seq=3 ttl=54 time=31.1 ms
64 bytes from 147.185.221.20: icmp_seq=3 ttl=54 time=29.7 ms
--- lemon-airplanes.gl.joinmc.link ping statistics ---
4 packets transmitted, 4 received, 0% packet loss, time 4123ms
rtt min/avg/max/mdev = 29.7/30.3/31.1/0.4 ms
Another thing you may do is an nslookup or a nameserver lookup
This will look at your DNS servers, and try to find your tunnel address with IP addresses.
C:\Users\playit>nslookup lemon-airplanes.gl.joinmc.link
Server: UnKnown
Address: 2002:4982:e276:0:82cc:9cff:fe32:e798
Non-authoritative answer:
Name: lemon-airplanes.gl.joinmc.link
Addresses: 2602:fbaf:860:1::b5
147.185.221.181
However, if you get Request timed out. or nothing at all if you’re on linux, you may need to change your DNS. Please note that this may not work for everyone.
You can visit this page for help